Prizard Vs Wiest
#31
Posted 22 June 2005 - 12:07 AM
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#32
Posted 22 June 2005 - 01:06 AM
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*I made a post about pures being better than subs =(
Toraxa, on Jun 21 2005, 10:40 PM, said:
The thing is, wiests are easier to make. If you don't wanna have to struggle to get started, then make a wiest. While wiests have a slower start after subbing, prizards already have ard and dion, and they get mor fas shortly after. This makes a post-sub prizard much more useful in a group than a post-sub wiest. However after 99, and master, due to prizards losing their diana, their 1 line heals and buffs/effect spells are less useful in a group situation than a wiests 0 lines. However Prizards tend to have higher mana, and it's instantly refillable. Prizards also have a better medenian path and access to all the elements, where Wiests only have access to a few. This gives Prizards the advantage in soloing, and a huge advantage in ab hunting/soloing. Wiest is still a lot of fun though.

I didn't get mor fas on my prizard until like 64 :p
(All wis stat plan)
Glacial, on Jun 22 2005, 01:27 AM, said:
Priest and Wizard mana regens are the same speed.
The formula for max regen is
Max regen = Wis = Insight + 10
Thus at 99 the wis for max regen would be 109
However wizards have fas spiorad so you won't really have to wait for regens, the only time i need one is when i need to fas spiorad and want a little mp to dion
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#33
Posted 22 June 2005 - 11:31 AM
#34
Posted 22 June 2005 - 11:36 AM
#35
Posted 05 August 2005 - 05:01 AM
Wiest is better than priest in that most of their spells are 0 lines, which means if they wanna shut me up in Arena, they can do it quicker than I do it to them =/
#36
Posted 05 August 2005 - 05:25 AM
#37
Posted 05 August 2005 - 05:42 AM
Wiest=Insane group hunter. 0 line dion, 1 line Mor dion comlha, 0 line heals, 1 line ard with the 0 line dion stave (Diana), 0 line ao suain/aodall if you ever Chaos or whatnot. 0 line arma and stuff is handy, but not a big deal at all. 0 line ao ard cradh etc. 0 line mor ioc comlha. Deo Searg Gar=hunting with a pure wizard, or even a prizard if you just drain their mp. With enough mp you can solo places with DSG. You can even solo Chaos, or two man it with a pure wizzy.
Arena= PRIZARDS ABSOLUTELY DO NOT COMPARE TO WIESTS IN THE ARENA. I have a 30/25k geared wiest. NO PRIZARD CAN KILL HIM, period. I will duel any prizard, I don't care what you say. No prizard can kill me in an mspg, thus no prizard can kill me. I have tested all this stuff with splfy before, we dueled and he has what, 45k mp? I don't remember. There's no way he could kill me, so we just called off the duel. Summons don't do crap to 30k hp and fas/aite/ard/pramh and a DB, neither does MSPG. Deo lamh? Deo saigh? I laugh. Listen, if you want to arena and rape people as a caster, you make a wiest. If you could care less about arenaing, or just want to kill lower hp people, then consider making a priz.
In conclusion: Make one of each.
#38
Posted 05 August 2005 - 07:00 AM
#39
Posted 28 August 2005 - 12:59 PM
SW = not too much difference, if you have reflect they do the work for you. Greens could be a problem if your a priz due to the 1 line dion but in general if you have ok hp you can take a few hits from the 'Light Blasts'. If you have adorations, priz's higher int combined with using Dall can be quite nice for crowd control.
MTGS = Priz, faster at cursing which if your any good should be the only thing slowing you down there. Wiest have no trouble here but DS makes very little difference compared to Ard here since they die in a few hits anyway.
Arena = Wiest. Priz are good but wiest have it due to DSG, 0 line dion, 0 line ao's and heals etc, in general, the speed. Priz prahm is pretty good due to the higher int but other than that any good wiest could handle it.
Soloing = Priz, i can solo all summons for the medusa creasant on my 'Wiest' but general hunting has to be priz. Unlimited mana is a must here. If your a summoner you get even more powerful ele attacks which combined with Ard Crahd, Fas and Prahm means in CR if you've guessed the ele there pretty much dead. SW they can 2man with an Archer faster than a wiest and a basher if they have high level summons.
Wiest VS Priz...
Comes down to what you prefer, if you like Arena and 'enjoy' hunting with other people then Wiest. If your not to bothered by arena but like hunting and want to be able to solo as well then priz might be for you.
All the above is opinionated btw.
#40
Posted 28 August 2005 - 03:26 PM
#41
Posted 28 August 2005 - 09:43 PM
Toraxa, on Jun 21 2005, 09:40 PM, said:

Totally agreed, I choose prizard over wiest simply because its ability to solo +unlimited mana.
but prizard is slow right after mastering -- unmaxed prizard is not cool at all, provided that most of prizards don't have mspg right after they mastered. This is worsened when you loose your holy diana, with low hp + 1 line dion (due to the facts that you need to use hp to buy stats) you are more vulnerable than a wiest.
It's harder to leech someone on a priz too, because the insighters don't have dion and you don't have MDC like wiests. Unless you have a rogue, or you had waited several adorations to learn dall/suain, you will have to red them a ton when you bring them to sw 30 or mtg (your 1 line ard ioc is always slower than the speed they loose their hp).
If you happend to loose your holy diana after mastering, your best bet is to max your mor dion the first thing after that. Nothing hurts more than failed 1 line dions >.<
#42
Posted 28 August 2005 - 10:55 PM
Fiel Capilla, Chapel of Faith: http://www.fiel-capilla.com.
#43
Posted 28 August 2005 - 10:59 PM
#44
Posted 28 August 2005 - 11:00 PM
Fiel Capilla, Chapel of Faith: http://www.fiel-capilla.com.
#45
Posted 29 August 2005 - 06:57 AM
Personally I don't think adorations make a difference, 1 ador pramh/faileas good for arena but not necessary, 2 ador pramh/faileas/suain/dall, suain/dall help with hunting but do nothing for you in arena. Any 0 adoration prizard is just as good as an adoration prizard. Oh I forgot to mention the ability to solo anywhere in the game, that too.
Is it just me or is everyone not looking at the big picture with summoners, summons 3 at ab12 is stronger than Star Arrow, now just picture Summons 10 in the future... to a Wiest/Bard... I mean as of now Bards have no offensive spells since the nerf of IA. Prizards are like Offensive Powerhouses and can be good in arena it just depends on the player and their skill, basically. Wiests are defensive and basically a support class to bashers/archers/summoners unless say you actually hunt a wiest to about 100k mp to solo chaos at a fast enough rate. Anyway I prefer Prizards and I have both.
This post has been edited by Maxamillian: 29 August 2005 - 06:59 AM
#46
Posted 05 September 2005 - 11:08 PM
#47
Posted 06 September 2005 - 01:42 AM
#48
Posted 07 September 2005 - 05:14 AM
However, after you get past the annoying parts of Wiest, it pays off. 0 line dion, heals, aos, etc etc. And overpowering in arena. However, as Prizard you solo a good amount of places, and is an overall useful character to have around to make gold, blow crap up, etc. Im glad my first character was a Prizard. It made making my Wiest a hell of a lot easier.
#49
Posted 07 September 2005 - 06:10 AM
Maxamillian, on Aug 29 2005, 08:57 AM, said:
Like I said in my post, wiests > priz in the arena, end of story. Priz > wiest soloing for exp/ab. Yes wiests can solo chaos or nobis, but they don't get nearly the exp as a priz soloing Gira or such.
Just drop the post people, everyone is repeating the same stuff, or throwing in opinions. That's all this decision is, an opinion. If you can't make your own opinion based on what is already here, then you probably should just flip a coin to see which you will make.
#50
Posted 07 September 2005 - 06:42 AM
Palit, on Sep 7 2005, 10:10 AM, said:
Just drop the post people, everyone is repeating the same stuff, or throwing in opinions. That's all this decision is, an opinion. If you can't make your own opinion based on what is already here, then you probably should just flip a coin to see which you will make.

Maybe back in the days of instant aether IA a Wiest could solo Chaos, but I know of no wiests that actively solo chaos more than 1mill exp an hour. With the constant spam of dall/suain and pramh (in some areas) plus heavy assails and spells and with the fact that the wiest would be soloing, all priority would be on that wiest making it impossible to cast anything else (this applies for Chaos 2 -34) and even if possible to cast DSG no wiest has enough MP to cast DSG enough times to solo past MP regen since wiests only have limited MP (no fas spiorad and elemental leasaich spells don't work after subbing). Sure it would be possible to manage solo'ing one monster in chaos after spending an hour or so (constantly logging off and on and off and on) using something like Deo Saighead and alot of patience, but it's not worth the effort for an attempt at serious solo hunting.
In the days of instant aether IA, it wasn't unheard of for high MP Wiests to solo hunt (MTG esspecially).
#51
Posted 07 September 2005 - 08:14 AM
As a side note, can you check your dahelp p/ms Prada? Or the threads in dahelp? Thanks~


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