Mogues I got a question
#1
Posted 30 January 2006 - 11:51 AM
#2
Posted 30 January 2006 - 11:56 AM
The main benefit of being a Mogue is having dion.
You won't have the mobility of a Pure, but close to it, with ambush.
WFF is useful.
- Steven Weinberg
#3
Posted 30 January 2006 - 11:57 AM
Kakarott, on Jan 30 2006, 12:56 PM, said:
The main benefit of being a Mogue is having dion.
You won't have the mobility of a Pure, but close to it, with ambush.
WFF is useful.
hmm If i made a Mogue though would being an archer be better than a pure archer?
#4
Posted 30 January 2006 - 12:01 PM
I've seen great Mogues and pures as archers.
Like I said, dion is the addition; if you want to be a bashing rogue, be a War/Rogue.
- Steven Weinberg
#5
Posted 30 January 2006 - 12:02 PM
shadow figure adds a very large amount of versatility to pure rogues.
and if you're hunting with a good wiest, you're dioned anyways.
if you're chaosing, you're just as fast as a sub, but you can move around even faster and never become trapped
sil
#6
Posted 30 January 2006 - 12:07 PM
#7
Posted 30 January 2006 - 12:10 PM
You don't really get it.
Being an archer basically makes you sort of like a caster, with star arrow.
You lose your strong weapons, and you use a throw axe for most of your skills. You would hunt with a Wiest or Prizard most likely, in places like Shinewood (if you have good MP) or Nobis.
(If a pure summoner is in the group, MP is not an issue really.)
- Steven Weinberg
#8
Posted 30 January 2006 - 12:14 PM
#9
Posted 30 January 2006 - 12:22 PM
Silmarillion, on Jan 30 2006, 12:02 PM, said:
shadow figure adds a very large amount of versatility to pure rogues.
and if you're hunting with a good wiest, you're dioned anyways.
if you're chaosing, you're just as fast as a sub, but you can move around even faster and never become trapped
sil
moguse get ambush which is a 2space ambush and Ao dall <~~ best hunting spell for a mogue next to SA
mogues also get kelb which means your characters strength increases as it hunts which is very nice
nothing against pure rogues but i dont like classes who are the same at 10/25 as at 100/35
#10
Posted 30 January 2006 - 02:00 PM
vethor, on Jan 30 2006, 12:22 PM, said:
mogues also get kelb which means your characters strength increases as it hunts which is very nice
nothing against pure rogues but i dont like classes who are the same at 10/25 as at 100/35
sf is better than ambush in most hunting situations and ao dall isn't that needed after a while, but it always help.
dion is the best part in the beggining, but you won't need it after getting decent bases, what is really easy for a good archer.
about being always the same... rogues are always the same. so what's the difference for a mogue? better kelb for arena? if you want to arena make a morrior.
rogues don't change with bases, just get tougher, don't fool yourself.
#11
Posted 30 January 2006 - 02:23 PM
#12
Posted 30 January 2006 - 04:30 PM
#13
Posted 30 January 2006 - 04:36 PM
oh and if you go scorp you are really [filtered]ing stupid,well you know why
This post has been edited by Shroud: 30 January 2006 - 04:37 PM
#14
Posted 30 January 2006 - 06:16 PM
Mogues are good for Dion, WFF, Kelb, other semi-useful monk abilities, plus they don't lose all their mobility without SF (they get ambush.)
Go Kelb, cause you'll have more options later. After archer you'll be a 'caster', meaning you won't be bashing, thus DTK becomes useless.
#15
Posted 30 January 2006 - 06:36 PM
#16
Posted 30 January 2006 - 07:27 PM
Arena: just make a morrior
subbing from monk to any class: kelb
#17
Posted 30 January 2006 - 07:59 PM
Akuhei, on Jan 30 2006, 02:23 PM, said:
Again, don't fool yourself. Kelb is a ridiculous skill outside arena, I doubt that even eternalty can't kill goblins in ew with it. An archer will have absolutely no use for it and if you want to go to arena, make a morrior.
grey03, on Jan 30 2006, 07:27 PM, said:
Arena: just make a morrior
subbing from monk to any class: kelb
If I had a miz I'd make it whitebat.
#18
Posted 30 January 2006 - 09:13 PM
#19
Posted 30 January 2006 - 09:40 PM
chaos is easier to gather mobs and faster exp:P
#20
Posted 30 January 2006 - 09:41 PM
_sl0t_, on Jan 30 2006, 07:59 PM, said:
If I had a miz I'd make it whitebat.
like dtk will help you at all hunting either?
#21
Posted 30 January 2006 - 09:55 PM
you were comparing pures and mogues and I told you getting high hp on both doesn't make any difference.
of course kelb is better than dtk in the long run if you ever go to arena, but kelb doesn't make mogue a good build for arena or better than pures hunting.
#22
Posted 30 January 2006 - 10:22 PM


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