Dave Back? in response to the topic in the dreams section
#1
Posted 04 February 2006 - 12:37 PM
anyways if that is him, he working with them again?
I voted on yes for armor and weapons (highly doubt KRU has any experiance with that) and no was a tough choice between major bug fixes, and class balancing, because they have failed miserably at both, they should stop.
#2
Posted 04 February 2006 - 12:37 PM




I support Animal Saddamry!
Learn to ignore today! - Yes, the stupid really can go away.
#3
Posted 04 February 2006 - 12:38 PM
His post/poll really took me by suprise too.
Is he really back?

Got no service. So stop callin' me.
#4
Posted 04 February 2006 - 12:38 PM
#5
Posted 04 February 2006 - 12:38 PM




I support Animal Saddamry!
Learn to ignore today! - Yes, the stupid really can go away.
#6
Posted 04 February 2006 - 12:40 PM
It makes sense that if you come to PDA to do research on what MMO players like from their devs, you're gonna relate your question to KRU.
Calm down people!
I voted:
Keep: Major Balance Improvement
Give up: New armour/weapon - KRU have certainly satisfied us with a lot of these recently.
This post has been edited by Leos: 04 February 2006 - 12:40 PM
#7
#8
Posted 04 February 2006 - 12:46 PM




I support Animal Saddamry!
Learn to ignore today! - Yes, the stupid really can go away.
#9
Posted 04 February 2006 - 12:46 PM
Everything else we have enough of, or are stupid updates.
Bug fixes would be okay, but I think major class balance would improve the game the most.
The thing I asked to stop was...uh...I forget. Either pets/hairstyles.
Of course, new quests, hunting "zones," armors, bug fixes, and class balance would probably ALL be loved by thhe greater portion of the game.
#10
#11
Posted 04 February 2006 - 12:58 PM
EDIT: Yeah good point though. He can't just ninja us and bugger off, god.
This post has been edited by Leos: 04 February 2006 - 12:59 PM
#12
Posted 04 February 2006 - 12:59 PM
#13
#14
Posted 04 February 2006 - 01:13 PM
Elvendar, on Feb 4 2006, 03:04 PM, said:
yea, technically, but i emailed them before about fixing the magus chonical (the hat is off by 1 pixel, not that hard to fix) and they replied with "our sprite artists are too busy with other projects" or something along those lines, they imply that they have sprite/graphic artists, so im just saying i own them in that area. (Nexon korea too)
#15
Posted 04 February 2006 - 01:20 PM
DA can't be balanced any more.
This post has been edited by Parane: 04 February 2006 - 01:20 PM

Little memories, marching on... ...My little dream, workin' the machine.
<o>
#16
Posted 04 February 2006 - 01:20 PM
This post has been edited by Vredick: 04 February 2006 - 01:21 PM
#17
Posted 04 February 2006 - 01:33 PM
Parane, on Feb 4 2006, 03:20 PM, said:
DA can't be balanced any more.
A new server with different set of skills/spells would be nice (AKA shadows, but not as broken)
Vredick, on Feb 4 2006, 03:20 PM, said:
I said it implies that they have sprite artists, this was when they said they were "a new company" that was seperate from Nexon Korea, I assume possesive words such as "our" means that its theirs and not someone elses, when they said they where no longer with Nexon.
#18
Posted 04 February 2006 - 01:38 PM
"New Pets" versus "New Items"... What's the difference? A pet can be the most powerful weapon in the game if they want... The only difference I see is not having to bother with balancing the power of a pet with other weapons/pets... Ah well.
And yes, it does look like a poll for what an MMORPG should do in general, not Dark Ages in specific. But that won't work, since KRU doesn't run things like Blizzard who doesn't run things like Square/Enix, who doesn't run things like... heh. What KRU's done in past greatly influences what the players want to see in future.

"Oh, well I guess that's jus' the way that it is; Don't bother none; Won't help at all to worry 'bout it"
#19
Posted 04 February 2006 - 01:55 PM
It's also kind of pointless to vote for a major bug fix. If there was a huge bug that affected a large majority of the players, then it would be foolish for the company not to fix it. They would lose too many customers. Maybe it's just me, but bugs/the game mechanics don't belong in the same categories as all the other comparatively shallow things. If the game doesn't work, who cares about all the other stuff? *rambles*
I would easily give up a new hairstyle. We already have a ton of hairstyles and the new helmets look neat and our characters' hair will most likely be covered up.
I have never give up hope on new pets. One day a smoldy will be mine, oh yes.
This post has been edited by Zemfira: 04 February 2006 - 02:56 PM
#20
Posted 04 February 2006 - 02:01 PM
Lioko, on Feb 4 2006, 04:33 PM, said:
A possessive doesn't denote singular possession, though. "My school" doesn't mean that it is my school alone. It simply refers to the place I go to for education.
#21
Posted 04 February 2006 - 02:21 PM
Parane, on Feb 4 2006, 01:20 PM, said:
DA can't be balanced any more.
Agreed, balance between classes seems a bit risky (they are pretty balanced already I think, maybe some monk and rogue updates).
I voted for this though, because I want to see balance within classes. Pures need more things to distinguish themselves from subs. Pures need some pure-only hunting areas/(skills/spells)/items/armors (maybe stores/towns/quests).
Also max-stat spells like warriors got should be given to other classes as well.
Kodi-sama
#22
Posted 04 February 2006 - 02:40 PM
Kodi, on Feb 5 2006, 09:21 AM, said:
I voted for this though, because I want to see balance within classes. Pures need more things to distinguish themselves from subs. Pures need some pure-only hunting areas/(skills/spells)/items/armors (maybe stores/towns/quests).
Also max-stat spells like warriors got should be given to other classes as well.
Kodi-sama
They are not balanced. They are far from balanced. They will never be balanced, because at this stage it is impossible.
I can't even begin to imagine the amount of bitching a pure-only hunting area would incur. Oh, wait, yes I can... A lot.

Little memories, marching on... ...My little dream, workin' the machine.
<o>
#23
Posted 04 February 2006 - 02:48 PM
Anyway, I voted FOR a roleplay interface. Personally I think roleplay is something barely covered in comparison with other elements in DA and would certainly like to see more ways in which to roleplay. Although, I would love Pure Monks to be balanced a huge amount too, all classes for that matter. Hell, not even balanced, just Pure Monks are so vastly unbalanced compared to every other path in my view. Every path has something unique about them that makes them of some value in a hunt, monks are just there as a weaker alternative if a Warrior can't be found.
I voted AGAINST a new hairstyle. Yes, some new styles would be cool to extend character variation, but not even close to a priority compared to any of the other things on the list.
Aes: I'd love to! The coffee is really just a lead-in to the good stuff anyway. How about you get me some warm milk instead, full of birdseed? ^_________^
Deikin: Sure thing girl; it's high in protein. How would you like that? In a cup, glass, or all over your face?
Aes: Definitely the last option! It's supposed to be really good for the skin.
Invadin'
ur panties!
#24
Posted 04 February 2006 - 02:52 PM
In the .DAT files, there is a pet rock cobbler, green widow and a funny oversized chicken. Haven't seen any others to memory though.

Little memories, marching on... ...My little dream, workin' the machine.
<o>
#25
Posted 04 February 2006 - 02:58 PM
Lioko, on Feb 4 2006, 12:37 PM, said:
anyways if that is him, he working with them again?
I voted on yes for armor and weapons (highly doubt KRU has any experiance with that) and no was a tough choice between major bug fixes, and class balancing, because they have failed miserably at both, they should stop.
They phailed at runing this game, with a PH also
#26
Posted 04 February 2006 - 03:03 PM
Be calm.
awesome.
#27
Posted 04 February 2006 - 03:29 PM
In response to his poll...pets are -very- useless in DA the way they're implemented.
As far as the balance issue goes, I'm sure most players would agree that balance is great until their favorite class is weakened. Game developers should definitely try to "take away" from players as little as possible while adding as much as possible.
Until the playerbase can accept a pure rogue or pure monk beating a weist or monk/war in a duel or in hunting ability, balance isn't going to be very easy. Personally, I'd love see different classes have different uses in different areas. For example, if they could distinguish the way a monk bashes from the way a warrior bashes and then have areas tailored to each class, I really think that'd improve gameplay.
I voted for the "quest" option. Like parane, I think we need an epic scale event balanced in a way that different classes/player levels can all participate and benefit.
Again, I -really- hope Dave is working for Kru, but somehow I suspect he's simply curious about the way DA's playerbase thinks.
#28
Posted 04 February 2006 - 04:00 PM
Albatross, on Feb 4 2006, 03:29 PM, said:
I thought about something like that this morning as I got ready for work. I think it would be neat to have a quest where an Aisling from each circle needs to participate on a team. The quest wouldn't be a Hulk smash! affair, but a combination of riddles, teamwork, overall problem-solving, and storyline promotion.
I was actually thinking of some sort of Survivoresque gauntlet where people had to work together to achieve a goal. The quest would reward teamwork and critical thinking instead of kill kill kill. The reward from the quest would be better than some lame bouquet of flowers.
This post has been edited by Zemfira: 04 February 2006 - 04:44 PM
#29
Posted 04 February 2006 - 04:40 PM
Zemfira, on Feb 4 2006, 04:00 PM, said:
So like veltain/canals without the killing? It might work. Andor trials are the closest example I can think of.
#30
Posted 04 February 2006 - 05:00 PM
I'm just doing an informal poll. Although I am not working at Kru right now (I currently design board games for TableStar Games http://www.tablestargames.com ), I was recently talking with the president of Kru about this topic. So, I thought I would ask you, the experts.
A poll is not a perfect source of information, especially since the respondents are self-selected. So there is a bias between what the polltakers want and what the general population of Dark Ages wants as a whole. Yet, in any case, I think such things are worthy use of Planet DA's robust feature set.
In this thread, I sense a mixture of interest, creativity, and bitterness (e.g., Albatross, Zemfira, and Vodkashooter, respectively). While you may have feel all three, please bear in mind that Kru is doing the best they can to meet your needs. Sometimes mistakes are made or priorities are overlooked. The best you can do to make sure your most important needs are met is to focus on the #1 current issue (for the whole customer base) and offer clear and well-researched analysis of the problem and its solution. And remember the people at Kru are people too.
By the way, this week I was at Fimbulwinter's (sp?) literature class. I was impressed. It was well-attended, fun, and in-character. I never thought the college would be used so creatively. The kindled aisling spark in that class warmed my heart.
Humbly yours,
David


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