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Dev Chat Log

#1 User is offline   Light 

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Posted 07 March 2006 - 03:21 PM

(17:06:54pm) <+DATeam> -Jakeus- I notice you keep adding NEW places. Why isn't anything done to improve or make the older places more challenging? I understand that quests use these older places, however, like for example, bottom of Mileth Crypt. Since you guys have become good at creating bosses, why not try something there, or Abel, or Piet, etc...
(17:07:56pm) <+DATeam> We're actually in the middle of creating a quest involving the bottom of the crypt which will be the next update.

(17:08:35pm) <+DATeam> -Deikin- One of the greatest imbalances in Dark Ages in my opinion is the variety of required experience used to ascend per stat for the various paths, is there any chance this can/will be changed in order to make maxing stats fair for all paths?
(17:09:40pm) <+DATeam> We haven't receive too many tickets regarding this, but if it is an issue then we will re-evaluate the required experience and make changes if necessary.

(17:10:04pm) <+DATeam> -Kourika- You say you are hiring someone that is willing to relocate in south of California, isn't your main building in Northern California?
(17:10:24pm) <+DATeam> Our notice says South Bay Area, California
(17:10:34pm) <+DATeam> the Bay Area is in Norther California
(17:10:58pm) <+DATeam> And Santa Clara is in the south part of the Bay Area, which we commonly refer to as the South Bay

(17:11:32pm) <+kru> -Maverix- Possible to make banking account specific rather than character specific
(17:11:37pm) <+kru> Nope. Its impossible.

(17:11:36pm) <+DATeam> -Kufell- Do you have any plans to make Pures better in the future?
(17:13:04pm) <+DATeam> What players need to understand is that 2 classes are better than 1, so it's difficult to make a single class equal to two classes
(17:13:38pm) <+DATeam> But we are working on adding pure specific features, with the next update there will be something for pure bards
(00:00:00pm) <+DATeam> in a later update pure summoners will also receive a new feature as well

(17:14:27pm) <+kru> -NotBobbo- Why don't merchant npc's buy items that are of Good/Fine/Grand/Great quality?
(17:14:45pm) <+kru> Umm.. ok we can do that
(17:15:03pm) <+kru> They'll start buying them in a future update

(17:15:31pm) <+DATeam> -MiseriaEve- The hunting areas in tem are really slow for exp with slow spawns, will any new areas be added or is it possible the spawn rates can be tunred up?
(17:15:59pm) <+DATeam> Again, we have received many tickets concerning slow spawn rates, but if it is an issue we can increase it.

(17:16:21pm) <+DATeam> -Paddy- Will DAteam be releasing new hairstyles soon?
(17:17:03pm) <+DATeam> We try to update our art assets as much as we can, it really depends on how the artists in Nexon Korea can dish them out
(17:17:26pm) <+DATeam> We should be getting more frequent updates from Nexon, right wm_da?
(17:17:47pm) <+DATeam> wm_da: Yes DA Team whatever you guys want.

(17:18:34pm) <+DATeam> -Angelique-- Are there any plans to update politcs or religion?
(17:19:30pm) <+DATeam> We currently have no plans on making any major changes to politics or religion.
(17:19:52pm) <+DATeam> There have been requests for minor changes and small features which we are looking into.

(17:21:18pm) <+DATeam> -OMNIVOROUS- Do you plan on finally increasing the security-level of DA? The Mines-even was basically ruined by afew individuals who managed to disconnect hundreds of people every second minute for almoast two days. Doesn't this bother you developers as much as the players?
(17:21:56pm) <+DATeam> We haven't received any tickets about this, if this is a current problem then please submit a ticket
(17:22:11pm) <+DATeam> we'll start working on it as soon as we can

(17:23:11pm) <+DATeam> -Miabi- I read the job posting for a content manager in game and was wondering what kinds of new content are being planned?
(17:24:20pm) <+DATeam> That will be left up to the content manager. They'll have the freedom to provide whatever quest, event, story, etc.
(17:24:38pm) <+DATeam> that's why it's important they are familiar with the current games

(17:26:36pm) <+DATeam> -tonyt- what do you intend to do to keep the darkages playerbase increasing due to competition of other games pressing down
(17:27:14pm) <+DATeam> Our current goal, with the hiring of more people, is to release updates on a more regular and frequent basis.

(17:27:27pm) <+Joeker> Joeker> -Jakeus- Purger Restoration has stopped. We plan to provide this service again in the future, and will announce the date when it becomes available.
(17:28:10pm) <+kru> that question was: -Jakeus- Also, there is rumors of people being unpurged. Everyone I know gets the same "wait three months" email. Is this even possible ot unpurge, or are you just blowing smoke?

(17:28:36pm) <+DATeam> -Fimbulwinter- Why did you make Medenian hunting an amazingly boring and dreary process instead of something challanging and exciting? Grinding for hours on end isn't fun it's repetitive, dull and boring.
(17:30:34pm) <+DATeam> Most of the Medenia was taken directly from LOD, you are welcome to submit suggestions if you feel it is too boring.
(17:30:43pm) <+kru> Be specific.
(17:30:49pm) <+kru> with your suggestions

(17:31:31pm) <+DATeam> -Miraho- Do you plan on making rogues more powerful? Say a new assail?
(17:32:26pm) <+DATeam> We are always working to add new features to each class, right now we are working on updates for bards, and then summoner

(17:33:02pm) <+DATeam> -bhires- Will the classes ever be 'balanced' soon?
(17:33:34pm) <+kru> No.
(17:33:45pm) <+DATeam> This is usually something that does not magically happen over night. Again we are working to add new and different features for each class.
(17:34:21pm) <+DATeam> If you have reasonable balance suggestions we will definitely take them into consideration

(17:35:11pm) <+DATeam> -Myneas- Is the dark artifact quest over with? Or is it just not working anymore
(17:35:42pm) <+DATeam> The Dark Artifacts are still available in the game, we've just lowered it's occurrence.
(17:36:00pm) <+DATeam> We are tracking those who get the pop-up but fail to meet the requirements
(17:36:21pm) <+DATeam> on average 5 people trigger the quest daily

(17:36:51pm) <+DATeam> -|SiLo|- I notice that there have been some attempt to prevent speedhacking, which is good to see. However, these attempts are inaccurate and flagging false-positives. Are there plans to rework and refine this security measure?
(17:37:29pm) <+DATeam> Yes we are working to improve our speed hack detection and the prevention of other exploits in Dark Ages
(17:37:34pm) <+DATeam> that is why wm_da is here
(17:37:42pm) <+kru> It gets tweaked a little bit all the time

(17:38:30pm) <+DATeam> -SinCo- Will you ever bring back the bald skinhead hairstyle PLEASE?
(17:38:48pm) <+DATeam> Since you said please, then ok

(17:39:37pm) <+DATeam> -OceanWind- -OceanWind- Would you be willing to consider new pets?
(17:40:12pm) <+DATeam> We are planning to give the pet spider in the same fashion as the rock cobbler sometime this month, so good luck to everyone!

(17:41:13pm) <+DATeam> -Kufell- Will the Swimming skill be released anytime soon?
(17:41:26pm) <+DATeam> Maybe when it's warmer in the summer.
(17:41:46pm) <+DATeam> There will be new swimwear as well :)

(17:45:53pm) <+DATeam> -bLuEjR- Question: Could your please list in order of what is to come for darkages?(no names or anything too revealing, just a detail or two of each update planed)
(17:46:13pm) <+DATeam> The quest that we mentioned earlier involving the bottom of mileth crypts
(17:46:25pm) <+DATeam> updates to bards
(17:46:31pm) <+DATeam> the spider pet
(17:46:41pm) <+DATeam> we do have the redemption coming in easter
(17:46:51pm) <+DATeam> something involving swimming
(17:47:08pm) <+DATeam> and a hunting area in Medenia
(17:47:26pm) <+DATeam> and update for summoners
(17:47:44pm) <+DATeam> a game that Lightmerlin inspired

(17:49:28pm) <+DATeam> -|SiLo|:#devChat4- The arena has existed in DA for the longest time. Are there any plans for improving or adding further Player versus Player activity to the game?
(17:49:31pm) <+DATeam> Yes

(17:50:54pm) <+kru> -Lenoa- As a contest host, it's hard to tell people that music entries are no longer allowed. What exactly is the reasoning for this? Can you guys reconsider accepting music submissions again? Back in the old contest system, they were originally labled as art entries.
(17:52:41pm) <+DATeam> One of the main criteria for contests is the integration of the Dark Ages theme. It's difficult to know if a music entry was influenced by or a representation of Dark Ages.

(17:53:07pm) <+kru> Kakarott: Could you detail the process and requirements by which a player could propose a player-run event?
(17:53:43pm) <+kru> There is no formal process for this. One of the first duties of the CM would be to create one, if he wants to.
(17:54:04pm) <+DATeam> CM= content manager

(18:00:27pm) <+DATeam> What's your favorite part about being a part of the DarkAges developers
(18:01:32pm) <+DATeam> lunch
(18:01:39pm) <@LightMerlin> Lame!
(18:01:42pm) <+kru> dota
(18:01:53pm) <+DATeam> to people here at kru are great
(18:02:41pm) <+DATeam> getting to create stuff and holding events are fun

This post has been edited by Light: 08 March 2006 - 03:36 PM

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#2 User is offline   VODKASHOOTER 

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Posted 07 March 2006 - 04:23 PM

The bald hair style will be cool.
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#3 User is offline   Nlky 

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Posted 07 March 2006 - 04:25 PM

View PostLight, on Mar 7 2006, 05:21 PM, said:

(18:00:27pm) <+DATeam> What's your favorite part about being a part of the DarkAges developers
(18:01:32pm) <+DATeam> lunch
(18:01:39pm) <@LightMerlin> Lame!
(18:01:42pm) <+kru> dota
(18:01:53pm) <+DATeam> to people here at kru are great
(18:02:41pm) <+DATeam> getting to create stuff and holding events are fun
This one kind of interests me. Nice to know they enjoy their jobs.
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#4 User is offline   Shroud 

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Posted 07 March 2006 - 04:29 PM

so thats it? there is going to be no more updates on the log? well this sucks
I think its ok to have an icon of a dying, suffering baby. I also think its ok to put a santa hat on this image to mock the severity anguish this babys parents went through when they saw what there baby went through shortly befor it died a horrible, agonizing death. I think this is funny
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#5 User is offline   trrrravis 

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Posted 07 March 2006 - 04:33 PM

View PostLight, on Mar 7 2006, 03:21 PM, said:



(17:10:04pm) <+DATeam> -Kourika- You say you are hiring someone that is willing to relocate in south of California, isn't your main building in Northern California?
(17:10:24pm) <+DATeam> Our notice says South Bay Area, California
(17:10:34pm) <+DATeam> the Bay Area is in Norther California
(17:10:58pm) <+DATeam> And Santa Clara is in the south part of the Bay Area, which we commonly refer to as the South Bay



obviously the question of the night.
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#6 User is offline   Picante Smidgeons 

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Posted 07 March 2006 - 04:34 PM

ZZZ im blocked cuz of java, can anyone ask if they are going to ever make AB armor better? there isnt really a reason to get it besides maybe 100less mp or a little more ac difference, Or if they are ever going to make it non perishable, because the prices of the armor stacks up and its uslessness.
The Dark One shall return with Milk...
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No.


:)~Kru
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#7 User is offline   WeAre138 

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Posted 07 March 2006 - 04:34 PM

View Postjerkjerk, on Mar 7 2006, 07:33 PM, said:

obviously the question of the night.

Just what I was thinking, gj kourika
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#8 User is offline   Ashley 

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Posted 07 March 2006 - 04:36 PM

Seriously, Kourika. Go back to school.
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#9 User is offline   Bywyd 

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Posted 07 March 2006 - 04:40 PM

I think its been at least a year since our last dev chat. Are these seriously the best questions we had stored up all this time? or are these the only ones they would answer?
Thanks for making the world a brighter place.
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#10 User is offline   Ashley 

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Posted 07 March 2006 - 04:41 PM

Most of the questions that came through were really [filtered]ing dumb. Sorry, folks.
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Posted 07 March 2006 - 04:42 PM

Quote

(17:13:38pm) <+DATeam> But we are working on adding pure specific features, with the next update there will be something for pure bards


YOU HEAR THAT _sl0t_?!
I think we can put our differences behind us, for science... You monster.
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#12 User is offline   trrrravis 

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Posted 07 March 2006 - 04:42 PM

donatello is kru's favorite ninja turtle, does that satisfy you bywyd?

edit: my question about the goblin invasion was never answered.

This post has been edited by jerkjerk: 07 March 2006 - 04:43 PM

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#13 User is offline   EVILNEMESIS 

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Posted 07 March 2006 - 04:44 PM

View Postjerkjerk, on Mar 7 2006, 04:42 PM, said:

edit: my question about the goblin invasion was never answered.


That why they need a Content manager that knows about the game :P
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#14 User is offline   VODKASHOOTER 

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Posted 07 March 2006 - 04:45 PM

Nither was my question about banned accounts.
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#15 User is offline   Nlky 

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Posted 07 March 2006 - 04:45 PM

View Postjerkjerk, on Mar 7 2006, 06:42 PM, said:

donatello is kru's favorite ninja turtle, does that satisfy you bywyd?

edit: my question about the goblin invasion was never answered.

That was me, and yes. It does.

And Chastain, at least the ones that got answered were answered well for the most part. Things seem a lot better compared to the last one. They even gave us a list of what they're working on.

This post has been edited by Nlky: 07 March 2006 - 04:47 PM

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Posted 07 March 2006 - 04:54 PM

What about the UD quest rewards? Priests get a necklace, Monks get a bracer, Rogues get a whip, Warriors get a sword, but Wizards get a shield? What the hell? What purpose would that serve any Wizard other than running from one area to another? Too bad I couldin't enter the chat -_-
tt
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#17 User is offline   PrimalForce 

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Posted 07 March 2006 - 04:54 PM

Ok Then Ill post A Question

Why Are Pure Monks Made To Be So Much Weaker Than All Other Classes?

Examples? Here Some From A Maxed Pure Feral Druid

Warriors: Get Hp Attack Based Attack, More Assial, One + MultiCreature Stunn Ability, Master/Glad Abilities Deal Massively More Damage Than Any Monk Abilities. There Weapon Power / Ac Makes Them More Resileint And So Much More Powerful That One Of Thier Regular Space Bar Assails Are Equal To, Or Greater Than Most Of A Monks Strongest Attacks, And I Know I Maxed Them All

Rogues: Start Out Weaker With Only Assassin Strike To Deal Kills With But Once They Go Archer Their Regular Arrow Attacks Can Take 25K+ hp A Hit. I Know This Cause Ive Fought Them In Arena, No Monk Ability Even Comes Close Except Hp Based Kelb Strike And That Has A Charge Time Unlike Arrow Attacks.

Priests: You Couldnt Even Kill These At Bard/GM If You Tired. Dion/Heal, Prahm/Suain, Then Holy = Game Over To All Who Challenge Them.

Wizard: Ever Get Hit By A Summon Before From These? Id Say About 26K+ Per Hit When Spelled With Aite + Fas, Oh And It Doesnt Cost Much Mp To Cast Nor Does It Have A Large Charge Time O.O. There Is Also The Fact That They Can Dion And Renew Mana Making Them Kinda Well... POWERFULL.

Last Off Monk: At Maxed GM A Pure Monk Who Uses All His Skills Can Only Hunt Cr/MTG In Resonable Time. At Druid Pures Lose Weapon Power And The New Abilties Are Far From Making Up For It. The Strongest Druid Weapon Listed At Current Is The Obsidian Which Deals 900 Top Dmg In Comparisons To A Wars Eclipes Which Borders 2000. Is It Any Wonder Why Pure Wars Are Pick More For Hunts Than Monks? Suain Is Now A Form Fo Prahm Which Means That Monks Cant Even Get The Back hit Damage A War Gets In A Hunt Nor Can The Stop A Mob.

Also Some Useless Monk Skills That Are Hard To Get But Once Maxed Arn't Even Worth It.

Wrath Touch = 8 line Spell That Deals Around 4k Damage, Falls Often And Requires Black Dugon Yet A
Rogues Assassin Strike Works 0 Lines, Instant Kill, Free When Master To Get It

Wirl Wind = Self Damaging Attack That Deals 1/4 to 1/5 Your Hp To A Target. Do You Know How Much
A Wars Crasher Does To A Target? Oh About 3 to 4 Times the Hp Of the User. Say No Way
Huh? Well A 4K Hp Based GM Took Out A 22 Based Hp Druid, So Yes Way. Oh And It Doesnt Go
Threw Dion Like Crasher Either...

Small Kicks And Punches = They Do Less Damage Than Regualr Assails And Are Only Usefull If Used As A
Extra Assail Which Means Your Working Twice As Hard For 1/2 ((If Even That
Strong)) The Damage Warrior's One Hit Does.

Say Im Just Bad Fighter Huh?, And They Are Equal Im Just Not Playing It Right? Well...

Im A Deoch 52, All PreMed Quests, 0 Pile Deaths, 4/4 Arena, Maxed 22/15, NonLeeched, No Program Using, No Arrests Or Dark Marks Pure Whitebat Druid. My Skills Are Maxed And I Have Alot Of Hunt Time Under My Belt. As Much As It Takes Me To Use All My Abilities in A Skillfull Way As A Druid A GM War Can Just Press The Space Bar And Do 2X The Damage Making Me Obsolete.

Does That Seriously Sound Like A Balanced Charecter Class?

Solution - Give Pure Monks Extra Assails Upon Mastering, Make Thier Weaker Punchs / Kicks Deal Real
Damage, Not 250hp Or At Least Give Them Weapons That Are Worth Something DMG/AC
Wise Cause We Cant Even Use Kick Abilities ((Which Equals All Power Hits)) With Shields.

Respond?
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#18 User is offline   Ashley 

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Posted 07 March 2006 - 04:59 PM

View PostNlky, on Mar 7 2006, 06:45 PM, said:

And Chastain, at least the ones that got answered were answered well for the most part. Things seem a lot better compared to the last one. They even gave us a list of what they're working on.

Yeah, but the ones that were answered were the better ones. Sadly, Kourika's question wasn't the worst of the bunch.
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#19 User is offline   trrrravis 

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Posted 07 March 2006 - 05:00 PM

View PostMistral, on Mar 7 2006, 04:54 PM, said:

What about the UD quest rewards? Priests get a necklace, Monks get a bracer, Rogues get a whip, Warriors get a sword, but Wizards get a shield? What the hell? What purpose would that serve any Wizard other than running from one area to another? Too bad I couldin't enter the chat -_-
tt

that was answered in the chat we had a year or two ago.
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#20 User is offline   SqueekyClean 

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Posted 07 March 2006 - 05:04 PM

is it over? :(
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#21 User is offline   Jyin 

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Posted 07 March 2006 - 05:04 PM

View PostMistral, on Mar 7 2006, 07:54 PM, said:

What about the UD quest rewards? Priests get a necklace, Monks get a bracer, Rogues get a whip, Warriors get a sword, but Wizards get a shield? What the hell? What purpose would that serve any Wizard other than running from one area to another? Too bad I couldin't enter the chat -_-
tt

"Some items are useful, some items are not. If an item is useless, don't use it."

View PostPrimalForce, on Mar 7 2006, 07:54 PM, said:

Wrath Touch = 8 line Spell That Deals Around 4k Damage, Falls Often And Requires Black Dugon Yet A
Rogues Assassin Strike Works 0 Lines, Instant Kill, Free When Master To Get It

Wow, nexon must really hate you if they doubled your wraith touch lines, because mine are only 4.
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#22 User is offline   PrimalForce 

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Posted 07 March 2006 - 05:07 PM

View PostJyinTokiya, on Mar 7 2006, 08:04 PM, said:

"Some items are useful, some items are not. If an item is useless, don't use it."
Wow, nexon must really hate you if they doubled your wraith touch lines, because mine are only 4.


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Posted 07 March 2006 - 05:09 PM

some one post something !!!!
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#24 User is offline   Light 

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Posted 07 March 2006 - 05:12 PM

The chat is over. Random things are being said at this point.
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#25 User is offline   Shibby 

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Posted 07 March 2006 - 05:14 PM

The fact that bald hairstyle will become available again saddens me deeply :(

I WONT BE SPECIAL ANYMORE
When am I gonna learn?
Fire's gonna burn
Think of consequence
Then you move when its your turn.
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#26 User is offline   Fishfood 

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Posted 07 March 2006 - 05:15 PM

Glad to see they answered two of my questions.

Oh, and Kru plays d&d, what a nerdass.
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#27 User is offline   Cronus 

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Posted 07 March 2006 - 05:18 PM

The crypt quest sounds interesting.

It wasn't a bad chat. They were pretty forward with their plans. And you can't blame the DA Team if these were the best questions.

What was the game Light inspired?
Oh be calm.
Be calm.


awesome.
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#28 User is offline   Leos 

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Posted 07 March 2006 - 05:23 PM

Personally, I feel my mini Q&A session with them after the official chat was much more worthwhile. None of this is fake. Initially I felt like just asking a load of inane bull[filtered] DA questions like everyone else had, only I took out the DA. Major respect points to Kru/DATeam to playing along with us tards:

<Leos758> KRU: DO YOU HAVE MULTIPLE ENTRANCES TO YOUR OFFICE???? IF SO YOU DO ENTER THE FRONT OR THE REAR????

<kru> I teleport

<Leos758> KRU: WHATS YOUR FAVOURITE THING ABOUT EDUARDO???
<Leos758> I LIKE HIS HAIR

<kru> eduardo can hold alot of liquor

<Leos758> KRU: WHATS YOUR FAVOURITE QUESTION EVER????

<kru> Can you write latin with your right hand and greek with your left simultanously like james garfield?

<Leos758> DATEAM: WHO DO YOU PREFERM #77 OR KRU???

<Vendes> I'm straight, you blithering retard.

<DATeam> 77 is an inanimate object so...neither?

<Leos758> I PREFER KRU

There were more but I got kicked and lost the log.
I left the Vendes line in there because the wording makes me laugh everytime I read it.

View PostShynd, on Jul 30 2008, 09:35 PM, said:

One of these days, people will learn to take seriously 0% of Leos' posts.
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#29 User is offline   Ven 

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Posted 07 March 2006 - 05:26 PM

View PostLeos, on Mar 7 2006, 05:23 PM, said:


<Vendes> I'm straight, you blithering retard.


There were more but I got kicked and lost the log.
I left the Vendes line in there because the wording makes me laugh everytime I read it.


Seriously. There is only ONE dyke on PDA's staff, and it ISN'T me. That Troxa person is an idiot for even suggesting otherwise.
(゚∀゚)
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#30 User is offline   Akuhei 

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Posted 07 March 2006 - 05:29 PM

kru plays D&D.

I don't know why he'd want a Ranger, though.


Anyway, I asked if he wanted to DM for me, and he was like

"You walk into a dark room. The smell of mildew and decay is strong here. It is dark. You are eaten by a grue."
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