sphorru
Jul 16 2004, 07:12 AM
wth has happend to the econimy...its been messed up for a while...but 2 tristars 2.5mil thats just wroung... Whats next selling hybs 500k myths 1 mil... Light belts are now down to 600k... does any one know when this will end
((im just upset because i paid 7 for my tristar set last week))
Vredick
Jul 16 2004, 07:14 AM
People learned how to port and are abusing the Porte quest.
Rogue_forben
Jul 16 2004, 07:16 AM
Tristars are in a boat of their own at the moment as there is an exploit to be able to get them easier. People port to the different rooms etc. If you see them selling for that low, thats prolly how they got them =/
Vredick
Jul 16 2004, 07:49 AM
Selling that low doesn't necessarily mean they didn't get them legally. If you had a pair of tristars that you had gotten in hopes of selling them, would you say you're selling them for 10 mil, even though people were selling them for 2-3 mil?
ChaosClleric
Jul 16 2004, 08:14 AM
at least hubs are staying the same price
Vendge
Jul 16 2004, 08:27 AM
| QUOTE (sphorru @ Jul 16 2004, 07:12 AM) |
wth has happend to the econimy...its been messed up for a while...but 2 tristars 2.5mil thats just wroung... Whats next selling hybs 500k myths 1 mil... Light belts are now down to 600k... does any one know when this will end
((im just upset because i paid 7 for my tristar set last week)) |
The only reason why hybs are going down is because now any half assed newbie char can hunt chaos 11 with an half decent caster.
Myths are not going to go down any soon.
And between you and I, you'd be here crying about how prices are too high if you had to pay 40m for your hybs and 20m for tristars.
ONOES TEH ECONOMY IS MESSED UP!
Cronus
Jul 16 2004, 08:58 AM
Maybe we should apply for economic aid?
VladRakul
Jul 16 2004, 09:20 AM
The econemy is not messed up. It WAS messed up for a year or two. Everything is going back to the prices they origanally were Deochs ago. Just shows how new some players are. When I started playing DB's were like 200k or 300k. It's retarded to spend 40M+ for a pair of frig'n boots. Or anything else for that matter. I'm glad that everything is returning to normal. Besides , prices will shoot up again in 6 months or so. They always do.
Dedos
Jul 16 2004, 09:56 AM
The ecomony is messed though, there is no way to get money other then by hunting chaos, or getting really lucky and fiding a really rare item
Woopidoo
Jul 16 2004, 09:57 AM
Gotta admit with Vlad there, Its true, Plus i'd much rather pay less for things i need. All GM sets are gettin cheaper and cheaper which must be a good thing.
Cantarella
Jul 16 2004, 10:02 AM
I had noticed a lot of tristars going way down in price. I didn't really think much of it- hybs going for 10mil or lower now that used to be... 30mil or higher. (I am a new player, but I still remember a little bit.) I also saw some guy spamming something like "Learn to port" ....probably a keylogger, I thought to myself, but what if it was real and everybody was doing it? -shrug-
I think that doing stuff like this takes the fun out of the game- how can you feel accomplished by doing the quest when you cheated? That's really all it is :9
Dysin
Jul 16 2004, 10:35 AM
| QUOTE (BaraNoAme @ Jul 16 2004, 11:02 AM) |
I had noticed a lot of tristars going way down in price. I didn't really think much of it- hybs going for 10mil or lower now that used to be... 30mil or higher. (I am a new player, but I still remember a little bit.) I also saw some guy spamming something like "Learn to port" ....probably a keylogger, I thought to myself, but what if it was real and everybody was doing it? -shrug-
I think that doing stuff like this takes the fun out of the game- how can you feel accomplished by doing the quest when you cheated? That's really all it is :9 |
When people spam stuff like that, it means one of two things:
1. It's a keylogger
2. They've recently had their character blocked and they're trying to "get back" at the game by spreading information that shouldn't be spread.
Either way, the person doing so is a moron, and I wouldn't recommend contact with them.
Yes, tristars are going down at an increasing rate for aforementioned reasons.
Yes, the economy is messed up as dedos said because there are only two or three items that really sell for anything anymore.
Anyone without a master character (ie: someone just starting the game) has no way to afford repairs.
There're two moves that I think would lead to a better economy.
-Add a variety of useful but rare equipment to a variety of already existing hunting areas, including "newbie" areas. Things like the carnun champion are a perfect example of how these could be implemented.
-Lower repair costs. If only by 10%, how are new players expected to afford repairs when they can't make more than 100k on a hunt?
Vredick
Jul 16 2004, 11:14 AM
Changing the cost of repairs would probably be the easiest thing for them to do.
Repair costs are determined like this:
((Current Durability-Total Durability)/Total Durability)*Value
So, a quick way to cut repairs would be to change Value to (Value/2)
Erizo
Jul 16 2004, 01:20 PM
The problem with any online economy is keeping the flow of money balanced. The amount of money being created must be the same as the amount being destroyed (and by "created" I mean appearing in monster drops etc., and by "destroyed" I mean being spent on repairs and such.) Whenever a country has printed money en masse throughout history, MASSIVE inflation has occurred (at one point, people used million-mark bills as toilet paper because they were literally worth less than the paper they were printed on.) Obviously things won't get THAT bad in DA because there will always be some money getting pumped out, but if more money is coming in than going out, the same thing can happen on a smaller scale.
However, the exact opposite is currently happening - since Nexon nerfed Nobis and then the unknown depths, more money is being spent on repairs (throughout the community as a whole) than is being created. This means we will have massive deflation. Eventually, several things can happen:
1. Nexon sets money drops back the way they were. Prices go back up, and people make more money.
2. Nexon does nothing. Prices eventually hit a stable point, money is hard to get, and repairs are rather expensive in comparison, and a real burden.
3. Nexon continues with whatever weird reasoning they had for nerfing money drops and nerf many more forms of income. Money is now REALLY REALLY hard to get (in comparison to several deochs ago) and only the elite can afford repairs from mundanes. Others have to find trustworthy people with the "repair soori / mend weapon / repair this-or-that" skills to fix their gear. Theft abounds as people with those skills scam others and don't return their broken stuff. General chaos and economic ruin follows.
I am hoping they go with choice #1, of course, but #2 wouldn't really be so bad. I'm pretty sure they aren't dumb enough to go with #3, but then again, I don't know how much attention they pay to the game's economic situation.
As a general rule, raising money drops is good for new players, as money is easier to get and they can get on their feet quickly, but bad for old players because their hard-earned cash is worth less. In contrast, lowering money drops is good for old players because their savings are worth more, and bad for new players because it's harder for them to get the gear they need.
I think Nexon oughta just take a look at how much money is going into and out of the game and try to strike a balance, that way we won't have to worry about all the fluctuation going on (as much).
(Edit: misspelled some stuff)
Sajikis
Jul 16 2004, 01:28 PM
errrr ya what erizo said ...........
Moiraine
Jul 16 2004, 01:46 PM
| QUOTE (Dysin @ Jul 16 2004, 01:35 PM) |
When people spam stuff like that, it means one of two things:
1. It's a keylogger 2. They've recently had their character blocked and they're trying to "get back" at the game by spreading information that shouldn't be spread.
Either way, the person doing so is a moron, and I wouldn't recommend contact with them.
Yes, tristars are going down at an increasing rate for aforementioned reasons. Yes, the economy is messed up as dedos said because there are only two or three items that really sell for anything anymore.
Anyone without a master character (ie: someone just starting the game) has no way to afford repairs.
There're two moves that I think would lead to a better economy. -Add a variety of useful but rare equipment to a variety of already existing hunting areas, including "newbie" areas. Things like the carnun champion are a perfect example of how these could be implemented. -Lower repair costs. If only by 10%, how are new players expected to afford repairs when they can't make more than 100k on a hunt? |
Umm, where else have money drops decreased other than areas hunted by masters?
EW and CR are still viable areas for hunting gold. Fiosachd prayer is also another method. People just got lazy with gold coming in so easily. This is how people had to get their cash in the early Deochs.
Chronox
Jul 16 2004, 01:52 PM
or put everything in shops for a set price.. so here we've got a db for 1.5m in a shop, no one can sell less than 1.5m because they're losing money compared to buying new ones. and no one can sell for over 1.5m because people would simply use the shop.
these arent exact prices its just random numbers =/ but you get the idea
Krodis
Jul 16 2004, 02:02 PM
This is deflation. It is fixing the economy. The only problem is the insnae repairs. Otherwise this is good for the economy.
Duplico
Jul 16 2004, 02:04 PM
What I believe we need is something that is specifically a money-gathering activity. For instance, in Nexus, if I needed gold for a spell, I would spend two hours or so killing sheep and selling the wool to weavers, or spending however much time I needed to get the gold I needed. It's an activity that does not require a group, does not require effort other than the actual gathering and selling, and has no purpose other than getting wool (for either weaving or selling to make money.) Virtually anyone can do it, with varying degrees of effectiveness depending on insight, but anyone can make money off of it.
What I want is the equivilant of a sheep field, or a place where there are just Crypt chests that drop 15k each (as opposed to what they drop now) running around or something, because right now we lack any real activity where the specific and central purpose is making gold.
Edit:
A healthy economy should experience minor inflation, unless I'm mistaken.
Krodis
Jul 16 2004, 02:10 PM
| QUOTE (Duplico @ Jul 16 2004, 06:04 PM) |
Edit:
A healthy economy should experience minor inflation, unless I'm mistaken. |
Yes, but DA economy, over the past 3 years or so, has gone through MAJOR INFLATION.
Besides, it's a game economy, most rules dont apply, we're not comparing it to other e-economies.
And about the sheep thing.
Wooling in Nexus is so damn annoying.
Tokyo
Jul 16 2004, 02:11 PM
| QUOTE (Chronox @ Jul 16 2004, 01:52 PM) |
or put everything in shops for a set price.. so here we've got a db for 1.5m in a shop, no one can sell less than 1.5m because they're losing money compared to buying new ones. and no one can sell for over 1.5m because people would simply use the shop.
these arent exact prices its just random numbers =/ but you get the idea |
But what you have to remember is that with that kind of system, "rich" players would buy all the dbs (or whatever item) in the shops and sell them for outrageous prices anyway. =/
Sajikis
Jul 16 2004, 02:18 PM
| QUOTE (AmelieDevi @ Jul 16 2004, 03:11 PM) |
| But what you have to remember is that with that kind of system, "rich" players would buy all the dbs (or whatever item) in the shops and sell them for outrageous prices anyway. =/ |
"WORD"
Starza
Jul 16 2004, 02:19 PM
| QUOTE (NightBreak @ Jul 16 2004, 06:10 PM) |
And about the sheep thing.
Wooling in Nexus is so damn annoying. |
Then mine, smith, weave the wool into cloth and sell that. Woodcutting. There's many methods of making money in Nexus.
At least you'd have something to do, unlike in DA, when you're not hunting, you're taking up space in the Ruc in, chatting with a friend, hopefully. Otherwise, you're just afk.
Here's a bright idea for the DA Team, actually make the crap that's dropped all around SELLABLE. Over 75% of crap that's dropped by monsters just sits there because you can't sell it. If we could sell drops, people would make money that way and the n00bies would be able to sell the crap they get from hunts and afford repairs.
Erizo
Jul 16 2004, 02:19 PM
| QUOTE (Chronox @ Jul 16 2004, 02:52 PM) |
or put everything in shops for a set price.. so here we've got a db for 1.5m in a shop, no one can sell less than 1.5m because they're losing money compared to buying new ones. and no one can sell for over 1.5m because people would simply use the shop.
these arent exact prices its just random numbers =/ but you get the idea |
People could still sell things for less than the mundanes. If something suddenly becomes easier to get, say, DBs are made to drop more often, people will stop paying the mundane's prices because they're too high, and will instead buy it from other players for a more reasonable price.
Saia
Jul 16 2004, 02:19 PM
People are learning how to use tsearch, as far as the tristars go... I've been seeing more and more masters with Porte forest legend marks after their master ones. I guess some people just wanted to keep ((I'm a cheating hacker))-esque legend marks.
As for the economy, the lowered repairs seem feasible, and with enough angry spam mail sent to them Nexon should get the whole thing in gear.
It seems like people are selling things for a lot less gold in light of the lowered drops, though. GM sets are incredibly cheap and hybs, for example, have gone down from 20 mil to ~13 in the last 5 Deochs. Which benefits gold-hourders in so many ways. So I suggest for everyone to hourde their gold until they can come up with an intelligent and useful solution to balance their pixelated checkbooks.
@Duplico: The sheep field is kind of like UD, isn't it?
Anyone who's bored enough can become rich.
Sajikis
Jul 16 2004, 02:20 PM
| QUOTE (Starza @ Jul 16 2004, 03:19 PM) |
Here's a bright idea for the DA Team, actually make the crap that's dropped all around SELLABLE. Over 75% of crap that's dropped by monsters just sits there because you can't sell it. If we could sell drops, people would make money that way and the n00bies would be able to sell the crap they get from hunts and afford repairs. |
o.0 maybe that would also help cut down on the lag!
edit: typo
Duplico
Jul 16 2004, 02:24 PM
| QUOTE (NightBreak @ Jul 16 2004, 04:10 PM) |
Yes, but DA economy, over the past 3 years or so, has gone through MAJOR INFLATION.
Besides, it's a game economy, most rules dont apply, we're not comparing it to other e-economies.
|
Yeah, you're right about that. I guess since most real life economic problems involve loans and debt, which don't really exist (very much) in Dark Ages?
And, yeah, wooling's annoying, but it's something you can do just to make money, which is handy. It's a little like UD, except it's something you can do without bothering with a boat or being part of a quest. For me, it's just walking out of the House of Chi and, bam bam bam, ice shards on the sheep and wool for me. =P
What if Dark Ages was made to keep a running total of the amount of gold that exists in the hands of all registered players at any given moment? Repair costs, skill/spell costs, and even item costs (but mostly repairs) could be calculated as a certain fraction of the total amount of money. That would be quite an enormous change, though.
Chronox
Jul 16 2004, 02:38 PM
ya but people are too greedy. if you saw a hat selling for 10k in a store and you were trin to sell them, how far under 10k would you ACTUALLY go? 9.9? 9.8? 9? just needa fix the whole problem of people hoarding, but thats a new case all in itself..
Erizo
Jul 16 2004, 02:49 PM
| QUOTE (Duplico @ Jul 16 2004, 03:24 PM) |
| What if Dark Ages was made to keep a running total of the amount of gold that exists in the hands of all registered players at any given moment? Repair costs, skill/spell costs, and even item costs (but mostly repairs) could be calculated as a certain fraction of the total amount of money. That would be quite an enormous change, though. |
That could work, but rather than be based on how much money is around, I think it would be better to be based on how fast money is being made. Otherwise, if people save up lots of money, repair costs would suddenly jump up. What I think it should do is, at a certain time each week, find out how much money has been made in the past week. Then, it should find out how much money was spent in the last week, from bank deposit costs, repairs and such. Then, to maintain a balance, it should raise or lower ALL expenditures a certain percentage so that expenditures the next week should be about the same as income. (Or perhaps a little less, to make up for the fact that new players are always coming in.)
Radical Edward
Jul 16 2004, 04:28 PM
I don't like tristars
Syphillis
Jul 16 2004, 04:29 PM
*feeds etna*
Dysin
Jul 16 2004, 07:40 PM
| QUOTE (Moiraine @ Jul 16 2004, 02:46 PM) |
Umm, where else have money drops decreased other than areas hunted by masters?
EW and CR are still viable areas for hunting gold. Fiosachd prayer is also another method. People just got lazy with gold coming in so easily. This is how people had to get their cash in the early Deochs. |
Money has decreased in both of those areas. Also, newbies shouldn't have to join fio just so they can hunt, where's your logic in saying that? I was here when CR and EW were the only real places to make gold and trust me, the current drops are significantly lower then they used to be.
I suggest you throw out your retarded assumptions and try putting some real thought into the matter.
Edit: By the way Saia, you should turn in those idiots with the post-master completion of the porte forest quest. Do people that stupid really deserve to play?
Sillux
Jul 16 2004, 08:06 PM
Lb's, silks, and tristars have gone down soooooo much in the past 2 deochs.
But besides that, the rest seem to be around the same price.
Cypher
Jul 16 2004, 11:16 PM
I personally think DAteam are going down, and taking DA with them..... its been happening for awhile now...... atleast the year and some i've been playing, and from what alot of you older players are saying..... i quit DA awhile ago because of an incdent with lag (which lasted 5 and then a quick un-freeze then lagged for another 7 mins) and the DAteam said it was my fault, and it was my ISP lagging(when nothing else was apart from DA and many more people on different ISP's in different countrys lagged at the sametime) and, as you can imagine, how well i can't say "angry" because, its only a game..... but, confused and quite..... "joyful" that after said lag, a few weeks later DAteam "upgrade" there ISP...... does anyone see a patern?
krytos
Jul 17 2004, 12:09 AM
talgs and caths have held pretty style for awhile, myths still make a good profit
Garandor
Jul 17 2004, 12:15 AM
LB's are going down cause everyones been hunting Oren Ruins lately.. they drop good there
vethor
Jul 17 2004, 02:02 AM
| QUOTE (Dysin @ Jul 16 2004, 10:35 AM) |
When people spam stuff like that, it means one of two things:
1. It's a keylogger 2. They've recently had their character blocked and they're trying to "get back" at the game by spreading information that shouldn't be spread.
Either way, the person doing so is a moron, and I wouldn't recommend contact with them.
Yes, tristars are going down at an increasing rate for aforementioned reasons. Yes, the economy is messed up as dedos said because there are only two or three items that really sell for anything anymore.
Anyone without a master character (ie: someone just starting the game) has no way to afford repairs.
There're two moves that I think would lead to a better economy. -Add a variety of useful but rare equipment to a variety of already existing hunting areas, including "newbie" areas. Things like the carnun champion are a perfect example of how these could be implemented. -Lower repair costs. If only by 10%, how are new players expected to afford repairs when they can't make more than 100k on a hunt? |
or people trying to help the game by forcing nexon to do somthing
a few people do it they get blocked everyone in da does it they have to fix it
i've seen this happen in many mmorpgs before
LCDS
Jul 17 2004, 05:21 AM
We should have a area( big one with diferent lvls required) where we could hunt some kind of gems and sell them at some npc for like 500 coins each. Then no one could complain about payign ridiculous prices in medenia.
Krodis
Jul 17 2004, 05:25 AM
| QUOTE (Starza @ Jul 16 2004, 06:19 PM) |
Then mine, smith, weave the wool into cloth and sell that. Woodcutting. There's many methods of making money in Nexus.
At least you'd have something to do, unlike in DA, when you're not hunting, you're taking up space in the Ruc in, chatting with a friend, hopefully. Otherwise, you're just afk.
Here's a bright idea for the DA Team, actually make the crap that's dropped all around SELLABLE. Over 75% of crap that's dropped by monsters just sits there because you can't sell it. If we could sell drops, people would make money that way and the n00bies would be able to sell the crap they get from hunts and afford repairs. |
Yeah, but as a Novice Woodcutter or whatever the hell I am, Woodcutting doesnt get me anywhere.
But that is a point, being able to solo for decent gold is a lot better than having to go down to Chaos for it.
Peppin
Jul 17 2004, 06:39 AM
| QUOTE (NightBreak @ Jul 16 2004, 02:10 PM) |
| ok [filtered] the quote, bugged anyway.. |
We actually had a few of those places but they nerfed them all, mg/sw/cr used to drop decent cash but now they suck, same with nobis skeletons that dropped 500k drops, as well as UD before they nerfed it to 1/3rd the drops... so yes, pretty much the only easy way to make cash atm is to hunt chaos... deep chaos since hybs are down below 10m/pair now
vethor
Jul 17 2004, 07:16 AM
| QUOTE (Peppin @ Jul 17 2004, 06:39 AM) |
| We actually had a few of those places but they nerfed them all, mg/sw/cr used to drop decent cash but now they suck, same with nobis skeletons that dropped 500k drops, as well as UD before they nerfed it to 1/3rd the drops... so yes, pretty much the only easy way to make cash atm is to hunt chaos... deep chaos since hybs are down below 10m/pair now |
actualy in ud outa 300 chests 16.5% gave me gold it got lowered even more:P
MAPLE
Jul 17 2004, 07:35 AM
I already made a topic intensely similar to this :(
LCDS
Jul 17 2004, 08:21 AM
| QUOTE (vethor @ Jul 17 2004, 08:16 AM) |
| actualy in ud outa 300 chests 16.5% gave me gold it got lowered even more:P |
All da-team does is nerf stuff we like. One day we will loose our items in arena, like a real death.....
Cantarella
Jul 17 2004, 10:02 AM
| QUOTE (LCDS @ Jul 17 2004, 11:21 AM) |
| One day we will loose our items in arena, like a real death..... |
Am I the only one who thinks that would be really great? -runs and hides-
Maverix
Jul 17 2004, 10:31 AM
No we don't need new areas or better drops somewhere.
we just need cheaper repairs.
Svenya
Jul 17 2004, 02:19 PM
| QUOTE (BaraNoAme @ Jul 17 2004, 11:02 AM) |
| Am I the only one who thinks that would be really great? -runs and hides- |
No, that is a good idea.
*flaps and flies away*
Sajikis
Jul 17 2004, 04:24 PM
| QUOTE (BaraNoAme @ Jul 17 2004, 11:02 AM) |
| Am I the only one who thinks that would be really great? -runs and hides- |
acually i think that would be awesome it would really clear up traffic in pravat ;P
Krodis
Jul 17 2004, 04:27 PM
| QUOTE (BaraNoAme @ Jul 17 2004, 02:02 PM) |
| Am I the only one who thinks that would be really great? -runs and hides- |
That would be retarded. I wouldn't midn if they added a seperate arena where you lose your items on death, but not being able to PvP without risking all your items is stupid, especially when you could die of a random dsg/mspg/kelb.
Faladine
Jul 17 2004, 06:31 PM
*snort* You can make a good 1m a day just from going to areas (ex: WW, EW, etc) where leechers commonly go, and pick up the drops that're left behind...
Of course, on the same note, you could save quite a bit by not buying useless crap like ball armors, head gear, tux's, pets, etc... it'd be interesting to open Nexon's log files and see just how much gold has been spent on tuxedos and pets...
No Limitz
Jul 17 2004, 06:35 PM
the repairs eat up way too much gold. nexon has to fix it. lol, it costs 5m for gaunts from the mundanes, and i end up paying 5-10m on any given day for repairs on MY GAUNTS ALONE zzz. add bsrs, tristars, + band of danaan, OMG INSANE REPAIRS =(. (example: arena'd for 2 hours today, had to sell a bpr to repair) --;